The authors of UNCHARTED, The LAST of US, God of War and Call of Duty opened the studio for a single action-in-welter

The development of the developers in the industry continues-several more ex-employees of large companies united to establish their own studio. Today we will talk about a team called That’s no moon, which is based in Los Angeles and San Diego.

The team got really impressive:

Michael Mambauer (Michael mumbauer) – General Director. If this name seems familiar to you, then most likely you saw him in rumors about the remake of the first The Last of Us. The development of the project, according to the media, was engaged in the studio Visual Arts in the composition Sony. Mambauer allegedly headed production, but left the studio when Sony Transferred the remake under control Naughty Dog, In fact, turning Visual Arts In the apprentice.

Tina Kovalevski (Tina Kowalewski) – Strategic Director. https://kaasinocasino.co.uk/ Previously led the development of products in Sony Santa Monica, which is responsible for the series God of War.

Taylor Kurosaki (Taylor kurosaki) and Jacob Minkoff (Jacob minkoff)-creative director and game director, respectively. Kurosaki With Minkoff walk a couple – first left together Naughty Dog, where they managed to attach a hand to Uncharted And the first The Last of Us, Then they joined together Infinity Ward, And this year we went on free swimming together.

Debut project That’s no moon – This is a single adventure action with a third -person view. Developers threaten to set new standards in the plot and in gameplay.

The team has money for the implementation of a bold undertaking: it received $ 100 million investments from Smilegate – Developer of the shooters Crossfire. Union between That’s no moon And Smilegate will allow "create new impressions that will cause empathy and form deep personal ties among players around the world".

It is also mentioned in the press release that the studio is located at the "Crossing of Games, Cinema and Television". Does this mean that among its employees there are specialists from the film industry? Or what That’s no moon wants to make kinematographic games? Or maybe it will be cross-medical franchises, including interactive and non-interactive entertainment? It is still unclear.

That’s no moon Actively gaining employees – by 2022 the company’s bosses intend to expand the staff up to 100 people.

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